Visuals
- Players
- Added the "Glow" option.
- Gear Settings
- Thickness
- Only Visible
- None
- Halo
- Outline
- Cover
- Note: follows the entity type selected in Chams and is available for "Players" and "Local". Works with chams turned off and is stream proofed.
- Gear Settings
- Chams
- Added the "Attachments" option.
- Note: heads, clothes and weapons attached to players (e.g., "SCP Breach") now take the chams and glow of their player.
- "Entity Type" can now be switched while chams are turned off.
- Added the "Attachments" option.
- Added the "Glow" option.
- Entities
- Added the "Glow" section with type, color, thickness and "Only Visible" for each added entity.
- Players
- Added the "Glow" section with toggle and color for each added player.
- Teams
- Added the "Glow" section with toggle and color for each added team.
- Skin Changer
- Added the "Hide Attachments" option.
- Note: hides heads and clothes the server attaches to your player, so they no longer draw over the selected model.
- Added the "Hide Attachments" option.
- AI Assistant
- Added the "Max Output" option for Ollama and custom servers.
- Default
- 8K
- 16K
- 32K
- 64K
- 128K
- Note: longest reply the model may write, thinking included. Some providers default to 4K, which cut off replies of reasoning models.
- Replies cut off by the token limit are now kept and marked as incomplete instead of "Model finished without writing a reply", with the finish reason shown.
- Fixed empty replies from servers that keep the whole answer in the reasoning: the code is now moved to the reply.
- Added the "Max Output" option for Ollama and custom servers.