Garry's Mod (Internal) 2.3.1

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GLadiator

Chief Administrator
Команда форума
RC
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Visuals
  • Players
    • Added the "Glow" option.
      • Gear Settings
        • Thickness
        • Only Visible
      • None
      • Halo
      • Outline
      • Cover
      • Note: follows the entity type selected in Chams and is available for "Players" and "Local". Works with chams turned off and is stream proofed.
    • Chams
      • Added the "Attachments" option.
        • Note: heads, clothes and weapons attached to players (e.g., "SCP Breach") now take the chams and glow of their player.
      • "Entity Type" can now be switched while chams are turned off.
Server
  • Entities
    • Added the "Glow" section with type, color, thickness and "Only Visible" for each added entity.
  • Players
    • Added the "Glow" section with toggle and color for each added player.
  • Teams
    • Added the "Glow" section with toggle and color for each added team.
Misc
  • Skin Changer
    • Added the "Hide Attachments" option.
      • Note: hides heads and clothes the server attaches to your player, so they no longer draw over the selected model.
Editor
  • AI Assistant
    • Added the "Max Output" option for Ollama and custom servers.
      • Default
      • 8K
      • 16K
      • 32K
      • 64K
      • 128K
      • Note: longest reply the model may write, thinking included. Some providers default to 4K, which cut off replies of reasoning models.
    • Replies cut off by the token limit are now kept and marked as incomplete instead of "Model finished without writing a reply", with the finish reason shown.
    • Fixed empty replies from servers that keep the whole answer in the reasoning: the code is now moved to the reply.
 
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