General
- Cache system has been refactored and improved.
- The tests performed showed an increase in performance by 80-100%, but depending on the PC, the results may be slightly different.
- Global
- Aimbot Only Visible
- Improved, and added a flashbang check.
- Aimbot Only Visible
- Aimbot
- In fact, it has been completely reworked.
- It now has "Strict" and "Nearest" modes.
- Added a "Bones" option for the "Nearest" mode.
- Head
- Neck
- Chest
- Lower Chest
- Thorax
- Stomach
- Arms
- Legs
- Feet
- Added a "Bone Priority" option for the "Nearest" mode.
- None
- Head
- Neck
- Chest
- Stomach
- Added a "Bone Priority Mode" option for the "Nearest" mode.
- Very Low
- Low
- Medium
- High
- Maximum
- "Minimum FOV" and "Maximum FOV" replaced by "FOV",
- Completely reworked.
- Now it takes into account the location of the recoil, and not the "center of the screen".
- Linked to the location and remoteness of the target.
- This means that the closer the target, the greater the FOV, the further the target, the less.
- Supports "Unlimited" mode if set to maximum.
- Completely reworked.
- Smooth
- Completely reworked.
- Slight acceleration with full aiming to the target.
- Supports "Disabled" mode if set to minimum.
- All known issues no longer exist.
- Completely reworked.
- Improved the target selection.
- Note: now there should be much fewer moments when the aimbot changes the target, which is further from the original one.
- Players
- "Flags" has been renamed to "Side Info".
- Added the "Flashed" option.
- "Flags" has been renamed to "Side Info".
- Other
- "Sniper Crosshair" replaced by "Crosshair".
- Added the "Recoil" type in styles.
- Added the "Only Snipers" option.
- "Sniper Crosshair" replaced by "Crosshair".